** Since the game isn't finished, I'd love to hear your ideas! I'm currently working on adding traps and dungeons to the game, so any feedback or suggestions you have would be a huge help.

Update:

  • Added a teleport function using T to return to the spawn point

  • Added lightning, new traps, and chests

  • Added a new level with a layout

  • Fixed bugs, sound effects, and animations

About the Game

In Planet Cleaner, you are a humble robot on a mission to save the galaxy. Navigate beautiful 2D tile-based worlds and collect all the trash to restore the planets to their former glory. This isn't just a cleaning job; it's an adventure!

Key Features

  • Tile-based exploration: A charming, classic 2D world to discover.
  • Expansion Mechanic: The more you clean, the more your abilities expand! Unlock new tools and areas to help you on your quest. (Tie this directly to the game jam's theme!)
  • Simple, satisfying gameplay: A relaxing and rewarding experience suitable for all players.
  • Made with Godot: Experience a smooth, enjoyable game powered by the Godot engine.

Controls

  • WASD / Arrow Keys: Move
    T: For teleport
  • E: Interact / Use Tool
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.6 out of 5 stars
(5 total ratings)
AuthorMrNibo
GenrePuzzle, Adventure
Made withGodot
Tags2D, Cute, expansion, Global Game Jam, Godot, Pixel Art, Robots, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download NowName your own price

Click download now to get access to the following files:

linux.zip 55 MB
macOs.zip 92 MB
windows.zip 62 MB

Development log

Comments

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Love the game, its vibe and aesthetic are perfect, would love a UI counter showing how much money the player had at all times. 

The simple loop, animations and music are very calming to play

wow so funny game,  are you slow? dont worry buy jet motorrrrrr🤣😍

It is addictive

Great game i found it to be very satisfying to play

Really enjoyed this one. The rubble explosions are so satisfying

Found a bug: if you dig while the storage UI shake, the current position of the storage UI (while shaking) is taken into account for the new shake.

In other words: when I kept digging, the storage indicator kept moving to the left until it was no longer visible

I just randomly won. There was more trash left. More upgrades to buy. I wanted to keep playing.

Glad you enjoyed it! I’m working on a new zone and a proper win system, should be ready by tomorrow.

(1 edit)

and you should let us continue the area if we want

Are there any other upgrades, or any purpose to removing the cars? It seems like a waste at the moment.

Thanks! I added rooms where cars now block doors and hide chests, plus a bit more environmental detail. More upgrades and features are coming soon, and I also improved the lighting a little.

became the flash on the last speed upgrade

pretty cool game :)

Haha, glad you liked it! 

I think one improvement would be nature or at the very least, landmarks - something more than just clear screen to show your "impact"

Thanks! I added a bit more environmental detail and lighting, and I’ll be adding even more soon.

I would suggest increasing the light a bit - often hard to see. Neat game!

Thanks! I added a little more lighting and environmental detail to make things clearer.

CLEARD it in like in 1hour i think

Wow, nice!

Very Nice Animations. awsomee super

Thanks! I’m glad you liked it!

the beginning is quite slow 
When you buy the bag upgrade the message said : mouvement speed upgrade

Thanks for noticing! I added rooms with cars blocking doors and some extra environmental details, improved lighting, and will tweak pacing and fix the upgrade message.